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Subject Index in .NET Incoporate bar code 39 in .NET Subject Index




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Subject Index using barcode drawer for .net control to generate, create ansi/aim code 39 image in .net applications. Microsoft's .NET Framework future picture o .NET Code 39 Extended f, 195 196 thoughts about, 193 194 future outcomes, teaching, 336 Gallo, Captain Arthur, 46 Galton, Sir Francis, 407 game(s) leaving little computer power, 224 as tools for training, 326 game engines as the base simulation tool, 221 factors driving the development of, 225 not useful features of, 224 as the software basis for every feature, 224 using existing, 224 game play, preliminary training on, 237 game points, awarding, 242 game simulation market, 220 game systems, 224 Games for Training, 220, 242 gap in clinical care, 182 184 between competence and performance, 189 between current and best practices, 182 184 between professionals actual practice and best possible practice, 180 General Medical Council, in the UK, 384 General Systems Theory, 134 generalizable approach, 78 generalizations across many domains, 426 failure to make, 473 generation effect, 327 generic approaches, yielded by ITS research, 143 generic confluences, 370, 371, 372 generic task structure, 175 G-environments, 249 geography, reduced constraints on work, 1 gestures, culture-specific, 243 Giap, Vo Nguyen, 109 glass ceiling effects, 481 global consumerism, age of, 1 goal-directed efforts, 413 goals abstraction by leaders, 92 for assessing knowledge and abilities, 335 political side of generating, 337 role in case-based knowledge, 97 GOMS model (Goals, Operators, Methods, and Selection rules), 162 GO-players, 420 Gorman, General Paul, 35, 236, 316 Gorman s Gambit project, 237. fishbowl, of sys tems within systems, 111 flexibility. See also cognitive flexibility focusing on, 443 of linear-cyclical approach, 134 maintaining, 293 new ways to use a tool, 232 provided to learners by Sherlock, 74 flight hours. See flying hours flight simulation development in, 247 historical overview of, 247 250 flight simulators effectiveness of, 423 first developed around, 1910, 247 in flight crew training, 249 history of development of, 14 Fly at Low Level A-10 MEC skill, 259 flying, enhancing proficiency, 457 flying hours compared to short-term cramming, 458 correlating to average bombing miss distance, 456, 457 correlating to proficiency, 37 decreases in tactical air drop miss distances and, 456 effects on performance of decreased, 37 as a measure of training investments, 37 probability of defeat in air to air combat and, 456 results of, 457 torpedo attack scores and, 456 fog, opening 73 Easting, 462 follow-up evaluation, 323 Force Concept Inventory, 360 force effectiveness, variability in, 34 force offensive mission performance, 459 force-on-force, free play engagement, 461 forces, drawing in physics, 368 forecasting, importance of, 96 forgetting, role in relearning, 317 forgetting curve, 113, 318, 451 formal training, in the submarine world, 284 Formal Training Unit (FTU), 264 Formulation stage, of modeling, 362 FTs CBOT providing training to, 283 translating numeric data into a moving picture, 283 full attention (concentration), 419 functional decomposition, 173 functional relations, 339 funding of initial development of DARWARS Ambush!, 232 for PC-based training, 241.

Subject Index government acqui sition practice, 229 grandmasters. See chess masters grand-scale high-fidelity simulations, 326 group experiential learning, institutionalizing, 27 group level measures, 88 group training, 29 Guided Approach to Instructional Design Advising (GAIDA), 134 guidelines, increasing implementation of, 190 gunners, selection of, 455 habit strength (learning), 313 hands-on job-sample tests, 5 hands-on tests, 5 Hansen, Abby, 476 hardware, orientation on, 161 hardware developments, 140 hardware performance, human expertise enhancing, 457 Harms, Admiral, 281 Harvard Business School (HBS) behavior of fellow students at, 488 case method at, 472 history of, 471 professors relying on models of student types, 480 prototypic goal of a student, 488 providing professors with cards, 475 HAWK intelligent tutoring system, 164 HCI (human computer interface), 120 health administrative databases, 400 health care delivery, 182 health care effects, 400 health care plan coverage, 183 health outcomes, 192, 193 heavy engineering, age of, 158 Hereditary Genius, 407 heritable capacities, 407 Hierarchical Task Analysis (HTA), 159 hierarchy of training, 45, 57 58 high fidelity feedback, 437, 439, 440 high levels of skill, scholarly books on, 2 high performers, early identification of, 454 high quality feedback cycles, 446 high school students needing more scaffolding, 77 scientific reasoning in, 75 high stakes purposes, 341 higher-order skills, 136 high-fidelity training simulation, 219 high-stakes tests, 436 historical comparison, within one school or one course, 395 historical traditions, 334. 52 7. history, experim ental design and sample sizes of, 46 HMS Bounty, 122 homework, amount of, 112 horizontal and vertical integration, 382 How People Learn, 392 HTA (Hieracrchical Task Analysis), 159 human(s), research on acquisition of motor-skills, 313 human ability, military performance and, 453 455 human behavior, 465, 487 human body, designed for minimum cost to metabolism, 425 human centrifuges, 249 human characteristics, modifying through intense training, 405 human competence, military value of developing, 460 human computer interface (HCI) issues, 120 human expertise contribution to military operational capabilities, 455 cost-effective value of, 457 ensuring availability of, 452 original theory of, 2 produced by IMAT, 457 human performance combat success linked to, 459 as a function of technology changes or improvements, 252 investment in, 466 measuring and quantifying, 253 measuring in a distributed network, 254 objectively measuring, 257 relating to combat capabilities, 460 standardizing measurement, 258 human performance assessment on- and off-board data logging for, 258 standardizing, 266 working for single site, mature DMO systems, 262 human performance data, 254, 261 human sensory process, 274 human tutors. See tutor(s) human machine system, 163 Hypercard (application), 145 hyperlinks, texts containing, 145 hypertext, 145, 146 hypothesis generation, 393 ICT (information and communication technology), 132, 194, 390 ID. See Instructional Design (ID) Identifies Targets/Threats A-10 MEC skill, 259 IFR flying skills, 39.

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